Rez: An Evolving Analysis - Douglas Brown
Published May 24th 2008
Abstract: Douglas Brown’s Rez: An Evolving Analysis dives into Tetsuya Mizuguchi’s ‘trance shooter’ to reveal how the game’s recursive dynamics – between sight and sound, rhythm and novelty, abstraction and representation – work to construct the player’s spatial and temporal experience.
Filed in Games, Older Media, Sound, Volume 13 | No responses yet
