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The State of the Game - Mark Angeli

Published Sep 4th 2001

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Why the Australian Computer game industry should avoid following the film industry’s lead. At all costs.
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Living a Half-Life? - Murray Lorden

Published May 4th 2001

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Andrew Britton thinks entertainment is all about escaping from real life, but playing a game like Half-Life doesn’t mean just ‘tuning out’.

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Project IGI: I’m Going In - review by Jim Batt

Published Mar 8th 2001

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The tagline for Project IGI is ‘Think your way in, shoot your way out!’ but how well does it really live up to this promised gameplay? Does Project IGI have anything to make it stand out from the plethora of other ‘realistic’ first person shooters on the PC market?

http://www.refractory.unimelb.edu.au/journalissues/stateofplay/articles/jbatt_project-igi.html

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Interview with Paul McInnes - Interview by Jim Batt

Published Mar 8th 2001

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Jim had the privilege of interviewing Paul McInnes at the 2001 Australian Game Developers Conference, on a variety of topics including his previous academic study as well as his current work on Massively Multiplayer Online Games (MMOGs).

Paul McInnes is lead game designer on Micro Forte’s upcoming Citizen Zero online game. He is also a PhD candidate in social anthropology.

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